At 10 a.m. on a
Friday in Manhattan's SoHo, even Apple
Computer's (AAPL)
newest, toniest retail outlet ought to be a dead zone. Yet there's a
stream of customers at the service counter checking on repairs. And
there's a 20-something urbanite jumping into her boyfriend's arms,
having just finished a class in Macintosh
operating systems. Even the demo tables are humming with iPod
looky-loos.
All of this presents an odd challenge for Paco
Underhill, the retail design guru who spends much of his time
troubleshooting stores with obvious problems. For the last two
decades, the CEO of the retail consultancy Envirosell
has applied the principles of academic anthropology to retail
environments. From that effort, he has deduced a set of basic
rules, like these: People drift to the right when they enter a
store, then circulate counterclockwise. The longer they spend in a
store, the more they buy. The more open space you provide, the
longer they linger.
If success lurks in details like those, it explains why Apple CEO
Steve
Jobs spends half a day each week with a 20-member design team,
hashing out tweak after tweak in each of his 53 retail stores. In
one session, the group agonized over three types of lighting to get
Jobs's iMacs
to shine just as they do in glossy ads.
More to the point, Jobs knows he has to make these new boutiques
work. Since May 2001, the company has plowed more than $200 million
into the stores -- a bold gambit, considering that the Mac user base
hasn't grown in 10 years and that for the last five, Apple's market
share has flatlined at about 3 percent.
Yet the stores show impressive signs of life. During Apple's most
recent quarter, they generated 10 percent of the company's $1.5
billion in revenue. Even with high rents in shopping districts in
Boston, Las Vegas, and Los Angeles, the outlets lost just $22
million in 2002 and are on a break-even pace for 2003.
When you walk into the SoHo store's 15,000 square feet of white
walls, glass, and blond wood, the place looks more like a design
museum than a computer retailer. But as Paco knows, it isn't just
for show.
Ground
Floor
Grab the Customer at the
Door
A retailer's vestibule is where shoppers pause
and get their bearings. Then they drift to the right before moving
in a counterclockwise direction.
Paco: Apple breaks the
rules by leaving the first 20 yards bare, but it works. Look up and
you see the top edge of a theater screen; people want to find out
what's up there.
Create a
Spectacle
The glass staircase is the store's visual
centerpiece. Customers naturally want to climb it, drawing them into
the store.
Paco: Spectacular, yes, but there's just one
problem: Older shoppers may be terrified of slipping or falling. Let
people know there's an elevator too.
Keep Signage Big and
Bold
Apple organized hardware sales into five bays:
consumer, pro, movies, music, and photos. Small placards display
prices and specs.
Paco: Lots of people walk in and don't
know it's a store. Here you could use a big sign -- "In Stock Now."
Consummate the damn deal!
Indulge Impulse
Buys
Besides stacks of iPod boxes, only two other
products are on display at checkout.
Paco: A high
percentage of shoppers actually read signs when they're held captive
in line. Stack more point-of-sale products within reach, and post
simple signs explaining what they do.
Second Floor
Bring Service Out of the
Back
Seven tech-service "geniuses" (three female, four
male) stand in front of pictures of Yoko Ono and Martin Luther King
Jr. and answer computer queries.
Paco: Mixing male and
female staffers makes the widest range of shoppers feel comfortable.
Getting verbal, passionate service reps is also key, and Apple has
the best in the business.
Draw an Audience
In a
46-seat theater, Apple employees and guest experts host free classes
on everything from Mac OS navigation to Photoshop and film
editing.
Paco: A great customer lure. Tip: Coffee cups are
allowed, so why not sell concessions at stage left?
Remove Detours
In
Apple's suburban stores, software shelves blocked off the left and
right sides of the store, inhibiting traffic. In SoHo, designers
kept them to one side.
Paco: Software packages on the
bottom row should be canted upward so shoppers can read without
stooping.
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